Case studies
How we approach real projects
A closer look at selected work — the goal, our process, and the result. We're preparing more case studies as projects allow.
Casual / Puzzle Full game development
Mahjong Quest
A stable casual puzzle game with clear core gameplay, delivered on time with a documentation-driven, QA-focused process and a foundation ready to scale.
Read case study → Casual / Arcade Full game development
Bubble World
A single-player casual game inspired by Puyo-Puyo and classic Tetris — an intuitive match system and an endless gameplay loop, delivered as a stable, optimised product.
Read case study →Have a game idea or a project that needs a reliable team?
Tell us what you're building. Whether it's a prototype, a mobile title, a WebGL experience, or extra Unity capacity for your team — we'd be glad to talk.
Based in Ukraine · Working worldwide