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Round Mouse

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Unity Courses for QA & Development Teams

We run corporate Unity courses for QA and development teams — and the real request is almost always deeper than “teach people Unity.”

What companies actually want is for their teams to understand how their project works under the hood. In practice, we keep seeing the same patterns: QA testing only at the surface level, no clear understanding of the architecture, and slow communication between developers and QA.

In the course we focus on fixing exactly that — not just “how Unity works,” but how systems, scenes, and logic are structured, and where things tend to break. Basically, we train people to look at the product like engineers.

This is the same approach we use in client projects at Round Mouse: not just writing code, but building clear and manageable systems. If your team is struggling with quality, bugs, or development speed, we’re happy to share how we approach this in real projects.

Have a game idea or a project that needs a reliable team?

Tell us what you're building. Whether it's a prototype, a mobile title, a WebGL experience, or extra Unity capacity for your team — we'd be glad to talk.

Based in Ukraine · Working worldwide